Photogrammetry is a method of reconstructing 3D geometry and texture of an arbitrary object using digital camera.
This introductory workshop consists of two parts. In the first part, artist duo Mária Júdová and Andrej Boleslavský will explain the process of photogrammetry, show its use within art projects (ranging from VR, 3D printing, video mapping) and briefly mention the tools (Reality Capture, Autodesk 123D Catch and Photoscan). In the second part, the artists will guide participants through the actual process of capturing photos of selected objects with a digital camera and then reconstructing them in 3D using the software tool Reality Capture.
We expect participants to get a basic understanding of Photogrammetry, as well as gain the necessary skills to reconstructs 3D models from multiple photographs.
Addressed to: designers, programmers, artists, creative people, students and anyone interested in VR art, 3D scanning techniques, photography, filmmaking, and architecture.