Fluid media and real space: Make your own audiovisual instruments for unvirtual reality
As VR turns ever more inward, in goggles and headsets and imagined virtual space, we have a chance to create instruments that are sociable, radical, and real. They can draw on our experience in light, space, sound, performance, and dance and theater to produce new possibilities in shared space.
In this two-day intensive, learn the basics of creating your own simple tools using free and open source platforms – even if you’re trying them for the first time. In Processing (code) and Pure Data (dataflow) we’ll make our own performance instruments for visuals and music, then try them out by combining them with inputs from the physical world of sound and image.
Aimed to: musicians, artists, DJs, designers, programmers and public interested in designing their own instruments.
Time: Saturday and Sunday, from 3 to 6.30 p.m.
Registration: free of charge, here [+]
By: Peter Kirn, músician and technologist, MusicMakers Hacklab, CTM Festival Berlin (GER), during one intensive weekartists, technologists and researchers in the fields of sound, image and related arts work collaboratively to imagine and realise new ideas and travel to different festivals and events.